Among the hats I’m wearing: I’m writing indie game narrative…and assisting with game design.
BLOCK BUSTER
I’ve been fulfilling a lifelong dream of becoming a Kaiju. Block Buster, the Kaiju VR game, is dedicated to every monster movie you’ve ever watched.
I worked behind the scenes to help refine the world of Block Buster. Beyond that, I consulted on core gameplay loop. You know, destroying cities and eating people. I speak from experience.
Learn more over at Blockbustergame.com.
REVENANT’S REACH
I also helped draft the original story for and the larger world narrative behind Revenant’s Reach.
We were honored to be included in the first Shacknews / IOX 2020 stream where I got to talk about - and show - off some of the game. (Check out the video embed below!)
To learn more about that project, head over to RevenantsReach.com. Or watch the video on this page, of course.