I’ve written sci-fi, crime fiction, middle-grade kids material….but not middle grade sci-fi crime fiction. Yet.
While I have a couple samples here of the work I do, I also have original script samples I’m more than happy to share.
LINK: Here’s a recent script sample I wrote after I left Telltale 2.0.
Be sure to drop me a message if you want to talk further!
KIDS BOOK: THE STINKY ADVENTURES OF DUNG DUNG
Let me introduce you to Dung Dung, a diminutive dung beetle and master of Poojitsu. Born from an insane idea revolving around video games and a healthy helping of poop humor, I created this world with Jason Babler and wrote this first book with my child.
Our books are targeted at pre-teens, with a smartly-illustrated style melding Pixar, Adult Swim, and classic video games. If you have a passing familiarity of nerdy stuff, this is for you. OK, sure, and your kid.
The book is now complete and ready for people craving martial arts videogame-based poop humor. Currently in talks with publishers.
ART BOOK WORK THAT I’VE DONE
Telling stories from within different worlds is half the fun of creating content. At 2K, I was encouraged to explore new narratives for all sorts of brands (seen elsewhere on this site), but I’ve also told whole new stories for a variety of clients. For the examples here: Capcom and Konami.
Devil May Cry 5 Art Book
The original plan: Put together some supporting text that explains the artwork people are looking at in the book. Working closely with the development and marketing teams, we quickly realized an opportunity to tell a story that could spread into social channels, present information in new ways, and provide a unique glimpse into the Devil May Cry lore.
My suggestion: narrate the parts of the book from the perspective of a game character. They loved it.
Contra Rogue Corps Reviewers Guide
When approached to create this, I collaborated with the marketing and PR team to pull together a series of stories that walk through the game features, provide tips, behind-the-scenes interviews and also provide rarely scene details about the game franchise’s lore. Most important, it was all tied together by framing it as a military debrief within the game’s universe.
Mafia III Strategy Guide
I mentioned elsewhere – in the Mafia III section – of how The Maguire Files helped tell the story of New Bordeaux through mixed media. The team at Prima loved what we had assembled, they bundled it into the strategy guide as the “Bonus Materials” Section.